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The Resource So, you want to be a comic book artist? : the ultimate guide on how to break into comics, Philip Amara

So, you want to be a comic book artist? : the ultimate guide on how to break into comics, Philip Amara

Label
So, you want to be a comic book artist? : the ultimate guide on how to break into comics
Title
So, you want to be a comic book artist?
Title remainder
the ultimate guide on how to break into comics
Statement of responsibility
Philip Amara
Creator
Subject
Genre
Language
eng
Cataloging source
DLC
http://library.link/vocab/creatorName
Amara, Philip
Dewey number
741.5/1
Illustrations
illustrations
Index
index present
Intended audience
970 L
Intended audience source
Lexile
LC call number
  • PN6710
  • PN6710
LC item number
  • .A59 2012
  • .A59 2012
Literary form
non fiction
Nature of contents
bibliography
http://library.link/vocab/subjectName
  • Comic books, strips, etc.
  • Comic books, strips, etc.
  • Caricatures and cartoons
Target audience
juvenile
Label
So, you want to be a comic book artist? : the ultimate guide on how to break into comics, Philip Amara
Instantiates
Publication
Bibliography note
Includes bibliographical references and index
Contents
So, You Wanna Be a Comic Book Artist? -- Starting a Studio and the Tools of the Trade -- Draw, Partner! Illustration Tips and Tricks -- Character Creation: From Superheroes to Villains -- Creating Stellar Stories: Comic Book Scripts -- Layout: Putting It All Together -- Copy-Shop Comics -- Self-Promotion: Getting Publicity for Your Work -- Portfolios: Submitting Your Comics to Publishers -- Beyond Comic Books: Hollywood Directing to Video Game Designing -- Resources: Recommended Industry Info -- Essential Comic Book Terminology
Control code
sky245581050
Dimensions
24 cm.
Edition
Updated ed.
Extent
163 p.
Isbn
9781582703589
Isbn Type
(hardcover : alk. paper)
Lccn
2011050715
Other physical details
ill.
Label
So, you want to be a comic book artist? : the ultimate guide on how to break into comics, Philip Amara
Publication
Bibliography note
Includes bibliographical references and index
Contents
So, You Wanna Be a Comic Book Artist? -- Starting a Studio and the Tools of the Trade -- Draw, Partner! Illustration Tips and Tricks -- Character Creation: From Superheroes to Villains -- Creating Stellar Stories: Comic Book Scripts -- Layout: Putting It All Together -- Copy-Shop Comics -- Self-Promotion: Getting Publicity for Your Work -- Portfolios: Submitting Your Comics to Publishers -- Beyond Comic Books: Hollywood Directing to Video Game Designing -- Resources: Recommended Industry Info -- Essential Comic Book Terminology
Control code
sky245581050
Dimensions
24 cm.
Edition
Updated ed.
Extent
163 p.
Isbn
9781582703589
Isbn Type
(hardcover : alk. paper)
Lccn
2011050715
Other physical details
ill.

Library Locations

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      42.9117597 -85.5043438
    • KDL Grandville BranchBorrow it
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      42.9077791 -85.7646944
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